Monday, 19 August 2013

Android Application for load image from galary

// siddhu vydyabhushana // 1 comment
Since few days I am working on an Android app and learning all the nitty gritty of its APIs. I will share few How-to stuffs that we frequently require in Android.
To start with let us see how to integrate Image Gallery with your App. Consider a requirement, you want your app user to select Image from the Gallery and use that image to do some stuff. For example, in Facebook app you can select Picture from your phone and upload directly to your profile.
Let us create an example with following requirement:
  1. First screen shows user with and Image view and a button to loan Picture.
  2. On click of “Load Picture” button, user will be redirected to Android’s Image Gallery where she can select one image.
  3. Once the image is selected, the image will be loaded in Image view on main screen.
So lets start.

Step 1: Create Basic Android Project in Eclipse

Create a Hello World Android project in Eclipse. Go to New > Project > Android Project. Give the project name as ImageGalleryDemo and select Android Runtime 2.1 or sdk 7.
Once you are done with above steps, you will have a basic hello world Android App.

Step 2: Change the Layout

For our demo, we need simple layout. One Image view to display user selected image and one button to trigger Image gallery.
Open layout/main.xml in your android project and replace its content with following:
File: res/layout/main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent">
    <ImageView
        android:id="@+id/imgView"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_weight="1"></ImageView>
    <Button
        android:id="@+id/buttonLoadPicture"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_weight="0"
        android:text="Load Picture"
        android:layout_gravity="center"></Button>
</LinearLayout>
So our Android’s app UI is very simple, One LinearLayout to organize Image view and Button linearly. Note that the id of Image view is imgView and that of Button is buttonLoadPicture.

Step 3: Android Java Code to trigger Image Gallery Intent

We now need to write some Java code to actually handle the button click. On click of buttonLoadPicture button, we need to trigger the intent for Image Gallery.
Thus, on click of button we will trigger following code:
Intent i = new Intent(
Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
 
startActivityForResult(i, RESULT_LOAD_IMAGE);
Note how we passed an integer RESULT_LOAD_IMAGE to startActivityForResult() method. This is to handle the result back when an image is selected from Image Gallery.
So the above code will trigger Image Gallery. But how to retrieve back the image selected by user in our main activity?

Step 4: Getting back selected Image details in Main Activity

Once user will select an image, the method onActivityResult() of our main activity will be called. We need to handle the data in this method as follows:
@Override
 protected void onActivityResult(int requestCode, int resultCode, Intent data) {
     super.onActivityResult(requestCode, resultCode, data);
      
     if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
         Uri selectedImage = data.getData();
         String[] filePathColumn = { MediaStore.Images.Media.DATA };
 
         Cursor cursor = getContentResolver().query(selectedImage,
                 filePathColumn, null, null, null);
         cursor.moveToFirst();
 
         int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
         String picturePath = cursor.getString(columnIndex);
         cursor.close();
                      
         // String picturePath contains the path of selected Image
     }
Note that method onActivityResult gets called once an Image is selected. In this method, we check if the activity that was triggered was indeed Image Gallery (It is common to trigger different intents from the same activity and expects result from each). For this we used RESULT_LOAD_IMAGE integer that we passed previously to startActivityForResult() method.

Final Code

Below is the final code of ImageGalleryDemoActivity class.
package net.viralpatel.android.imagegalleray;
 
import android.app.Activity;
import android.content.Intent;
import android.database.Cursor;
import android.graphics.BitmapFactory;
import android.net.Uri;
import android.os.Bundle;
import android.provider.MediaStore;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
 
public class ImageGalleryDemoActivity extends Activity {
     
     
    private static int RESULT_LOAD_IMAGE = 1;
     
 
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
         
        Button buttonLoadImage = (Button) findViewById(R.id.buttonLoadPicture);
        buttonLoadImage.setOnClickListener(new View.OnClickListener() {
             
            @Override
            public void onClick(View arg0) {
                 
                Intent i = new Intent(
                        Intent.ACTION_PICK,
                        android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
                 
                startActivityForResult(i, RESULT_LOAD_IMAGE);
            }
        });
    }
     
     
    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
         
        if (requestCode == RESULT_LOAD_IMAGE && resultCode == RESULT_OK && null != data) {
            Uri selectedImage = data.getData();
            String[] filePathColumn = { MediaStore.Images.Media.DATA };
 
            Cursor cursor = getContentResolver().query(selectedImage,
                    filePathColumn, null, null, null);
            cursor.moveToFirst();
 
            int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
            String picturePath = cursor.getString(columnIndex);
            cursor.close();
             
            ImageView imageView = (ImageView) findViewById(R.id.imgView);
            imageView.setImageBitmap(BitmapFactory.decodeFile(picturePath));
         
        }
     
     
    }
}

Screen shots of Android app

First screen: Lets user to trigger Image Gallery
                                              android-gallery-intent-example
User can select an image from Image Gallery
                                                 android-gallery-intent-select-image
Once user selects an image, the same will be displayed on our main activity
                                                 android-gallery-intent-example-demo

Download Source Code

ImageGalleryDemo.zip (46 KB)

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